Sunday, July 26, 2015

Changing Literacies; Changing Pedagogy


Digital Literacies: Social Learning and Classroom Practices

Chapter 7: “They used the kinds of skills that they developed beyond the classroom, but used them in ways that fitted with dominant modes of teacher-directed and objective-driven learning” (Burnett, p.127).
This quote talks about student teachers and how they access themselves on their own technology skills. As teachers we need to use the skills that we use outside of the classroom to tweak them into skills that we can bring into the classroom to help our students learn in a different way. We need to use the skills that we already have and build upon them to help our classrooms bring in more technology for our students to learn.


Chapter 8: “Thirdly, issues of access and equity are vitally important” (Kerin, p.142).
When we are looking at teaching students about technology we need to consider what access they have to computers and technology at home. We need to make sure that every student is on the same level and that no one is being left behind when it comes to teaching technology skills. It is very important that we help our students become successful learners.

Chapter 9: “ On the one hand, educators are under great pressure to ensure that all students can compose conventional academic prose for standardized assessment” (Leander, p.160).
I completely agree with this text. I hate hearing and talking about standardized assessments when the school year begins. I feel that there is too much of an emphasis on standard assessments in school today rather than just helping students learn the different standards and objectives to help them become successful through school. Standardized assessments take up four weeks of school time when students could be working in the classes instead and preparing for the end of the school year exams. Last year, we had standardized assessments and then exams two weeks after. I had to start reviewing right after the finished with the Smarter Balance, which was hard because students thought it was too hard this year and very long.


After reading this book and seeing all of the different digital technologies that teachers could use, I would love to use Flickr, Blogger, and Wikipedia in my room. I would love to get my students more involved outside of the classroom and have a safe environment that we can collaborate with each other. Using these sources could help students with expressing their thoughts and opinions and even critiquing their fellow classmates as well (in a positive way). Being able to be more comfortable with these practices would help me to be able to teach my students the best practices to use them.




Media Ecology and Learning Case

https://docs.google.com/document/d/1asH7XdyLQeXNgmeVj2AeZB-9tBYGBhYrgwmkrMZbPNk/edit?usp=sharing

Friday, July 17, 2015

Digital Texts In and Out of School


Digital Literacies: Social Learning and Classroom Practices

Chapter 4: "The skills and attitudes that provide young people with opportunities to participate effectively in this world are often not the skills and attitudes rewarded in our school system" (Carrington, p.76).
I agree with this quote to a certain point. Looking at it from a technological view I would say that this quote is completely true, students aren't learning about technology tools that they have access to at school. Schools really need to look at the rapid increases in technology today and how they are being used in the real world. We need to teach our students the correct skills to help them become successful once they are out in the real world. We need to implement the technology tools that they are using into our classrooms in an efficient way for them.

Chapter 5: "It is not enough to know how to set up a blog and how to read and write; there is a need to understand what blogging is, what it can do and how blogs work as part of the meaning-making" (2009, p.82).
I completely agree with this quote. At the beginning of this course we were given guidelines about an effective blog and what we should follow if we chose to. It was nice to be given examples and resources to look at to show us how we should make blog postings and what our blog should resemble. Students are the exact same way, they need examples and guidelines to follow to help them be successful in whatever it is that they are doing. They need to know why they are creating a blog and what their blog should include. Students need to see what blogs en-tell and what they are used for. They also need to see the many features that blogs offer and how to use them. They need to understand that there is a reason and a purpose for making their blog.

Chapter 6: "After a number of years of being locked down by a narrow and prescriptive curriculum, constantly operating under the shadow of professional accountability, using online gameplay is a risky business" (Merchant, p.108).
Bringing new technologies into the classroom is a scary process and sometimes there can be risks. Students need to be monitored when they are using technology and we need to make sure that they are following along with the task given. Online gaming has the exact same issues. We need to make sure that the game is educational for our students and that there is nothing involved with the game that goes against our school code and conduct. We need to make sure that there is no violence or obscene language and make sure that the parents are on board with the game as well. There are a lot of things that you must consider in order to bring an online game into the classroom and that are what they did with the game in this chapter.


Analyze the Interview


Hanging Out: How did your young person's use of computers reflect friendship driven practices and facilitate social interaction between their peers? Give concrete examples.
During the interview Lucy expressed her love of social media and talking to her friends online. She enjoys looking up music and videos on YouTube while hanging out with her friends. She also plays games on the computer that interact with her friends when they are at home. For example, when she plays Clash of Clans she can create her own village but she can also go and view others as well.

Messing Around: How did your young person's use of computers provide them with informal learning opportunities to develop tech savvy skill sets? Give concrete examples.
During the interview, Lucy talked a lot about using the computer for social media and helping her mom. Lucy has a Snapchat, Twitter, Instagram, and Facebook. She is very social when it comes to posting pictures and talking to friends online.

Geeking Out: Has your young person developed a particular interest or highly specialized skill sets as a result of their use of computers at home and school? Describe?
Looking at how Lucy has helped her mom with her boutique and has been using her social media and computer skills to advertise and get the store known to locals has been a great experience.

Schooling: Does your young person talk about use of traditional literacy practices like using correct spelling vs text-messaging lingo? Reading books over the use of the computer? Writing in traditional genres like poetry or essays?  Conducting research for personal or school related purposes?
Lucy is a very good student and always tries to use the correct spelling compared to using text-messaging lingo. I was able to look at her text messages during the interview, with her consent, and her messages show that she only abbreviates a few words and the rest she types out. Spelling is a crucial thing for her and she says that she has to spell everything right or it bothers her.

Digital Literacies: Social Learning and Classroom Practices
Chapter 1:
“ Gee argues that learning through game play is effective because skills are acquired in the context of the activity rather than through abstract exercises” (Willett, p.14).
Chapter 3:
“The interconnectedness of the online textual and school worlds acts as a realty-checking mechanism” (Dowdall, p.55).
Chapter 4:
 "The skills and attitudes that provide young people with opportunities to participate effectively in this world are often not the skills and attitudes rewarded in our school system" (Carrington, p.76)
“Like all other technological change, interactive technologies have emerged alongside other broader social, cultural, and political reorganization”(Carrington, p.66).
Chapter 5:
“The social affordances of these online texts allow us to thicken the existing social ties as well as to extend our social networks” (2009, p.83).